exercism/python/black-jack/black_jack.py

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2024-09-28 12:12:21 -04:00
"""Functions to help play and score a game of blackjack.
How to play blackjack: https://bicyclecards.com/how-to-play/blackjack/
"Standard" playing cards: https://en.wikipedia.org/wiki/Standard_52-card_deck
"""
def value_of_card(card):
"""Determine the scoring value of a card.
:param card: str - given card.
:return: int - value of a given card. See below for values.
1. 'J', 'Q', or 'K' (otherwise known as "face cards") = 10
2. 'A' (ace card) = 1
3. '2' - '10' = numerical value.
"""
res = 0
if card >= "J":
res = 10
elif card == "A":
res = 1
else:
res = int(card)
return res
def higher_card(card_one, card_two):
"""Determine which card has a higher value in the hand.
:param card_one, card_two: str - cards dealt in hand. See below for values.
:return: str or tuple - resulting Tuple contains both cards if they are of equal value.
1. 'J', 'Q', or 'K' (otherwise known as "face cards") = 10
2. 'A' (ace card) = 1
3. '2' - '10' = numerical value.
"""
card_one_val = value_of_card(card_one)
card_two_val = value_of_card(card_two)
if card_one_val == card_two_val:
return (card_one, card_two)
if card_one_val > card_two_val:
return card_one
return card_two
def value_of_ace(card_one, card_two):
"""Calculate the most advantageous value for the ace card.
:param card_one, card_two: str - card dealt. See below for values.
:return: int - either 1 or 11 value of the upcoming ace card.
1. 'J', 'Q', or 'K' (otherwise known as "face cards") = 10
2. 'A' (ace card) = 11 (if already in hand)
3. '2' - '10' = numerical value.
"""
if (value_of_card(card_one) + value_of_card(card_two) >= 11) or "A" in (
card_one,
card_two,
):
return 1
return 11
def is_blackjack(card_one, card_two):
"""Determine if the hand is a 'natural' or 'blackjack'.
:param card_one, card_two: str - card dealt. See below for values.
:return: bool - is the hand is a blackjack (two cards worth 21).
1. 'J', 'Q', or 'K' (otherwise known as "face cards") = 10
2. 'A' (ace card) = 11 (if already in hand)
3. '2' - '10' = numerical value.
"""
if card_one != "A" and card_two != "A":
return False
if card_one == "A":
return value_of_card(card_two) + 11 == 21
return value_of_card(card_one) + 11 == 21
def can_split_pairs(card_one, card_two):
"""Determine if a player can split their hand into two hands.
:param card_one, card_two: str - cards dealt.
:return: bool - can the hand be split into two pairs? (i.e. cards are of the same value).
"""
return value_of_card(card_one) == value_of_card(card_two)
def can_double_down(card_one, card_two):
"""Determine if a blackjack player can place a double down bet.
:param card_one, card_two: str - first and second cards in hand.
:return: bool - can the hand can be doubled down? (i.e. totals 9, 10 or 11 points).
"""
return 9 <= value_of_card(card_one) + value_of_card(card_two) <= 11