mirror of
https://codeberg.org/andyscott/exercism.git
synced 2024-12-22 14:43:10 -05:00
29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
|
// eat_ghost returns a boolean value if Pac-Man is able to eat the ghost.
|
||
|
// The function should return true only if Pac-Man has a power pellet active
|
||
|
// and is touching a ghost.
|
||
|
bool can_eat_ghost(bool power_pellet_active, bool touching_ghost) {
|
||
|
return power_pellet_active && touching_ghost;
|
||
|
}
|
||
|
|
||
|
// score returns a boolean value if Pac-Man scored.
|
||
|
// The function should return true if Pac-Man is touching a power pellet or a
|
||
|
// dot.
|
||
|
bool scored(bool touching_power_pellet, bool touching_dot) {
|
||
|
return touching_power_pellet || touching_dot;
|
||
|
}
|
||
|
|
||
|
// lost returns a boolean value if Pac-Man loses.
|
||
|
// The function should return true if Pac-Man is touching a ghost and
|
||
|
// does not have a power pellet active.
|
||
|
bool lost(bool power_pellet_active, bool touching_ghost) {
|
||
|
return !power_pellet_active && touching_ghost;
|
||
|
}
|
||
|
|
||
|
// won returns a boolean value if Pac-Man wins.
|
||
|
// The function should return true if Pac-Man
|
||
|
// has eaten all of the dots and has not lost
|
||
|
bool won(bool has_eaten_all_dots, bool power_pellet_active,
|
||
|
bool touching_ghost) {
|
||
|
return has_eaten_all_dots && !lost(power_pellet_active, touching_ghost);
|
||
|
}
|