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29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
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// eat_ghost returns a boolean value if Pac-Man is able to eat the ghost.
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// The function should return true only if Pac-Man has a power pellet active
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// and is touching a ghost.
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bool can_eat_ghost(bool power_pellet_active, bool touching_ghost) {
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return power_pellet_active && touching_ghost;
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}
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// score returns a boolean value if Pac-Man scored.
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// The function should return true if Pac-Man is touching a power pellet or a
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// dot.
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bool scored(bool touching_power_pellet, bool touching_dot) {
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return touching_power_pellet || touching_dot;
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}
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// lost returns a boolean value if Pac-Man loses.
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// The function should return true if Pac-Man is touching a ghost and
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// does not have a power pellet active.
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bool lost(bool power_pellet_active, bool touching_ghost) {
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return !power_pellet_active && touching_ghost;
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}
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// won returns a boolean value if Pac-Man wins.
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// The function should return true if Pac-Man
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// has eaten all of the dots and has not lost
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bool won(bool has_eaten_all_dots, bool power_pellet_active,
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bool touching_ghost) {
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return has_eaten_all_dots && !lost(power_pellet_active, touching_ghost);
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}
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