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31 lines
818 B
Zig
31 lines
818 B
Zig
pub const TriangleError = error{Invalid};
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pub const Triangle = struct {
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a: f64,
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b: f64,
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c: f64,
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fn isValid(a: f64, b: f64, c: f64) bool {
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return (a > 0 and b > 0 and c > 0) and (a + b >= c and b + c >= a and a + c >= b);
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}
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pub fn init(a: f64, b: f64, c: f64) TriangleError!Triangle {
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if (!isValid(a, b, c)) {
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return error.Invalid;
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}
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return Triangle{ .a = a, .b = b, .c = c };
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}
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pub fn isEquilateral(self: Triangle) bool {
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return self.a == self.b and self.b == self.c;
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}
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pub fn isIsosceles(self: Triangle) bool {
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return self.a == self.b or self.a == self.c or self.b == self.c;
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}
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pub fn isScalene(self: Triangle) bool {
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return self.a != self.b and self.a != self.c and self.b != self.c;
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}
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};
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