mirror of
https://codeberg.org/andyscott/ziglings.git
synced 2024-12-22 06:03:09 -05:00
first draft of memory allocation exercise
This commit is contained in:
parent
f10f9efe7f
commit
1be1d854a8
2 changed files with 74 additions and 0 deletions
|
@ -392,6 +392,10 @@ const exercises = [_]Exercise{
|
|||
.main_file = "076_sentinels.zig",
|
||||
.output = "Array:123056. Many-item pointer:123.",
|
||||
},
|
||||
.{
|
||||
.main_file = "076a_memory_allocation.zig",
|
||||
.output = "Running Average: 0.30 0.25 0.20 0.18 0.22",
|
||||
},
|
||||
.{
|
||||
.main_file = "077_sentinels2.zig",
|
||||
.output = "Weird Data!",
|
||||
|
|
70
exercises/076a_memory_allocation.zig
Normal file
70
exercises/076a_memory_allocation.zig
Normal file
|
@ -0,0 +1,70 @@
|
|||
// In most of the examples so far, the inputs are known at compile time, thus
|
||||
// the amount of memory used by the program is fixed and is requested. However, if responding to
|
||||
// input whose size is not known at compile time, such as:
|
||||
// - user input via command-line arguments
|
||||
// - inputs from another program
|
||||
//
|
||||
// You'll need to request memory for you program to be allocated by your
|
||||
// operating system at runtime.
|
||||
//
|
||||
// Zig provides several different allocators. In the Zig documentation, it
|
||||
// recommends the Arena allocator for simple programs which allocate once and
|
||||
// then exit:
|
||||
//
|
||||
// const std = @import("std");
|
||||
//
|
||||
// // memory allocation can fail because your computer is out of memory, so
|
||||
// // the return type is !void
|
||||
// pub fn main() !void {
|
||||
//
|
||||
// var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
|
||||
// defer arena.deinit();
|
||||
//
|
||||
// const allocator = arena.allocator();
|
||||
//
|
||||
// const ptr = try allocator.create(i32);
|
||||
// std.debug.print("ptr={*}\n", .{ptr});
|
||||
//
|
||||
// const slice_ptr = try allocator.create(i32);
|
||||
// std.debug.print("ptr={*}\n", .{ptr});
|
||||
// }
|
||||
|
||||
// Instead of a simple integer, this program requires a slice to be allocated that is the same size as an input array
|
||||
|
||||
// Given a series of numbers, take the running average. In other words, the running average of the last N elements
|
||||
|
||||
const std = @import("std");
|
||||
|
||||
fn runningAverage(arr: []const f64, avg: [] f64) void {
|
||||
var sum: f64 = 0;
|
||||
|
||||
for (0.., arr) |index, val| {
|
||||
sum += val;
|
||||
avg[index] = sum / @intToFloat(f64, index + 1);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn main() !void {
|
||||
// pretend this was defined by reading in user input
|
||||
var arr: []const f64 = &[_]f64{ 0.3, 0.2, 0.1, 0.1, 0.4 };
|
||||
|
||||
// initialize the allocator
|
||||
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
|
||||
|
||||
// free the memory on exit
|
||||
defer arena.deinit();
|
||||
|
||||
// initialize the allocator (TODO: replace this with ???)
|
||||
const allocator = arena.allocator();
|
||||
|
||||
// TODO: replace this whole line with ???
|
||||
var avg = try allocator.alloc(f64, arr.len);
|
||||
|
||||
runningAverage(arr, avg);
|
||||
std.debug.print("Running Average: ", .{});
|
||||
for (avg) |val| {
|
||||
std.debug.print("{d:.2} ", .{val});
|
||||
}
|
||||
}
|
||||
|
||||
// For more details on memory allocation and the different types of memory allocators, see https://www.youtube.com/watch?v=vHWiDx_l4V0
|
Loading…
Reference in a new issue