mirror of
https://codeberg.org/andyscott/ziglings.git
synced 2024-11-09 11:40:46 -05:00
Add ex 47: methods
This commit is contained in:
parent
d2b4e7a87b
commit
42e6ebd2fe
3 changed files with 105 additions and 3 deletions
10
build.zig
10
build.zig
|
@ -40,7 +40,7 @@ const exercises = [_]Exercise{
|
|||
.{
|
||||
.main_file = "01_hello.zig",
|
||||
.output = "Hello world",
|
||||
.hint = "Note the error: the source file has a hint for fixing 'main'.",
|
||||
.hint = "DON'T PANIC!\nRead the error above.\nSee how it has something to do with 'main'?\nOpen up the source file as noted and read the comments.\nYou can do this!",
|
||||
},
|
||||
.{
|
||||
.main_file = "02_std.zig",
|
||||
|
@ -243,9 +243,13 @@ const exercises = [_]Exercise{
|
|||
.{
|
||||
.main_file = "46_optionals2.zig",
|
||||
.output = "Elephant A. Elephant B. Elephant C.",
|
||||
.hint = "Elephants!",
|
||||
.hint = "Elephants again!",
|
||||
},
|
||||
.{
|
||||
.main_file = "47_methods.zig",
|
||||
.output = "5 aliens. 4 aliens. 1 aliens. 0 aliens. Earth is saved!",
|
||||
.hint = "Use the heat ray. And the method!",
|
||||
},
|
||||
// super-simple struct method
|
||||
// use struct method for elephant tails
|
||||
// quiz: add elephant trunk (like tail)!
|
||||
};
|
||||
|
|
94
exercises/47_methods.zig
Normal file
94
exercises/47_methods.zig
Normal file
|
@ -0,0 +1,94 @@
|
|||
//
|
||||
// Help! Evil alien creatures have hidden eggs all over the Earth
|
||||
// and they're starting to hatch!
|
||||
//
|
||||
// Before you jump into battle, you'll need to know four things:
|
||||
//
|
||||
// 1. You can attach functions to structs:
|
||||
//
|
||||
// const Foo = struct{
|
||||
// pub fn hello() void {
|
||||
// std.debug.print("Foo says hello!\n", .{});
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// 2. A function that is a member of a struct is a "method" and is
|
||||
// called with the "dot syntax" like so:
|
||||
//
|
||||
// Foo.hello();
|
||||
//
|
||||
// 3. The NEAT feature of methods is the special parameter named
|
||||
// "self" that takes an instance of that type of struct:
|
||||
//
|
||||
// const Bar = struct{
|
||||
// number: u32,
|
||||
//
|
||||
// pub fn printMe(self: *Bar) void {
|
||||
// std.debug.print("{}\n", .{self.number});
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// 4. Now when you call the method on an INSTANCE of that struct
|
||||
// with the "dot syntax", the instance will be automatically
|
||||
// passed as the "self" parameter:
|
||||
//
|
||||
// const my_bar = Bar{ .number = 2000 };
|
||||
// my_bar.printMe(); // prints "2000"
|
||||
//
|
||||
// Okay, you're armed.
|
||||
//
|
||||
// Now, please zap the alien structs until they're all gone or
|
||||
// Earth will be doomed!
|
||||
//
|
||||
const std = @import("std");
|
||||
|
||||
// Look at this hideous Alien struct. Know your enemy!
|
||||
const Alien = struct {
|
||||
health: u8,
|
||||
|
||||
// We hate this method:
|
||||
pub fn hatch(strength: u8) Alien {
|
||||
return Alien{
|
||||
.health = strength * 5,
|
||||
};
|
||||
}
|
||||
|
||||
// We love this method:
|
||||
pub fn zap(self: *Alien, damage: u8) void {
|
||||
self.health -= if (damage >= self.health) self.health else damage;
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() void {
|
||||
// Look at all of these aliens of various strengths!
|
||||
var aliens = [_]Alien{
|
||||
Alien.hatch(2),
|
||||
Alien.hatch(1),
|
||||
Alien.hatch(3),
|
||||
Alien.hatch(3),
|
||||
Alien.hatch(5),
|
||||
Alien.hatch(3),
|
||||
};
|
||||
|
||||
var aliens_alive = aliens.len;
|
||||
var heat_ray_strength: u8 = 7; // We've been given a heat ray weapon.
|
||||
|
||||
// We'll keep checking to see if we've killed all the aliens yet.
|
||||
while (aliens_alive > 0) {
|
||||
aliens_alive = 0;
|
||||
|
||||
// Loop through every alien...
|
||||
for (aliens) |*alien| {
|
||||
|
||||
// *** Zap the Alien Here! ***
|
||||
???.zap(heat_ray_strength);
|
||||
|
||||
// If the alien's health is still above 0, it's still alive.
|
||||
if (alien.health > 0) aliens_alive += 1;
|
||||
}
|
||||
|
||||
std.debug.print("{} aliens. ", .{aliens_alive});
|
||||
}
|
||||
|
||||
std.debug.print("Earth is saved!\n", .{});
|
||||
}
|
4
patches/patches/47_methods.patch
Normal file
4
patches/patches/47_methods.patch
Normal file
|
@ -0,0 +1,4 @@
|
|||
84c84
|
||||
< ???.zap(heat_ray_strength);
|
||||
---
|
||||
> alien.zap(heat_ray_strength);
|
Loading…
Reference in a new issue