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Nobody wants the long version of finding out if a variable is set.
So switched to the short version with 'orelse'. ;)
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2 changed files with 7 additions and 10 deletions
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@ -51,8 +51,6 @@ fn visitElephants(first_elephant: *Elephant) void {
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// We should stop once we encounter a tail that
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// We should stop once we encounter a tail that
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// does NOT point to another element. What can
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// does NOT point to another element. What can
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// we put here to make that happen?
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// we put here to make that happen?
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if (e.tail == null) ???;
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e = e.tail ???
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e = e.tail.?;
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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--- exercises/046_optionals2.zig 2023-10-03 22:15:22.122241138 +0200
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--- exercises/046_optionals2.zig 2024-05-10 23:11:25.796632478 +0200
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+++ answers/046_optionals2.zig 2023-10-05 20:04:07.049433424 +0200
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+++ answers/046_optionals2.zig 2024-05-10 23:10:16.115335668 +0200
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@@ -21,7 +21,7 @@
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@@ -21,7 +21,7 @@
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const Elephant = struct {
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const Elephant = struct {
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@ -9,12 +9,11 @@
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visited: bool = false,
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visited: bool = false,
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};
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};
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@@ -51,7 +51,7 @@
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@@ -51,6 +51,6 @@
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// We should stop once we encounter a tail that
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// We should stop once we encounter a tail that
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// does NOT point to another element. What can
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// does NOT point to another element. What can
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// we put here to make that happen?
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// we put here to make that happen?
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- if (e.tail == null) ???;
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- e = e.tail ???
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+ if (e.tail == null) break;
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+ e = e.tail orelse break;
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e = e.tail.?;
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}
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}
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}
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