Merge pull request #265 from Arya-Elfren/methods-clarification

Clarify the methods syntax sugar & a bit more
This commit is contained in:
Dave Gauer 2023-05-04 08:25:28 -04:00 committed by GitHub
commit 7a44e4d342

View file

@ -2,9 +2,9 @@
// Help! Evil alien creatures have hidden eggs all over the Earth
// and they're starting to hatch!
//
// Before you jump into battle, you'll need to know four things:
// Before you jump into battle, you'll need to know three things:
//
// 1. You can attach functions to structs:
// 1. You can attach functions to structs (and other "type definitions"):
//
// const Foo = struct{
// pub fn hello() void {
@ -12,31 +12,30 @@
// }
// };
//
// 2. A function that is a member of a struct is a "method" and is
// called with the "dot syntax" like so:
// 2. A function that is a member of a struct is "namespaced" within
// that struct and is called by specifying the "namespace" and then
// using the "dot syntax":
//
// Foo.hello();
//
// 3. The NEAT feature of methods is the special parameter named
// "self" that takes an instance of that type of struct:
// 3. The NEAT feature of these functions is that if their first argument
// is an instance of the struct (or a pointer to one) then we can use
// the instance as the namespace instead of the type:
//
// const Bar = struct{
// number: u32,
//
// pub fn printMe(self: Bar) void {
// std.debug.print("{}\n", .{self.number});
// }
// pub fn a(self: Bar) void {}
// pub fn b(this: *Bar, other: u8) void {}
// pub fn c(bar: *const Bar) void {}
// };
//
// (Actually, you can name the first parameter anything, but
// please follow convention and use "self".)
// var bar = Bar{};
// bar.a() // is equivalent to Bar.a(bar)
// bar.b(3) // is equivalent to Bar.b(&bar, 3)
// bar.c() // is equivalent to Bar.c(&bar)
//
// 4. Now when you call the method on an INSTANCE of that struct
// with the "dot syntax", the instance will be automatically
// passed as the "self" parameter:
//
// var my_bar = Bar{ .number = 2000 };
// my_bar.printMe(); // prints "2000"
// Notice that the name of the parameter doesn't matter. Some use
// self, others use a lowercase version of the type name, but feel
// free to use whatever is most appropriate.
//
// Okay, you're armed.
//