mirror of
https://codeberg.org/andyscott/ziglings.git
synced 2024-11-09 11:40:46 -05:00
Merge pull request #265 from Arya-Elfren/methods-clarification
Clarify the methods syntax sugar & a bit more
This commit is contained in:
commit
7a44e4d342
1 changed files with 18 additions and 19 deletions
|
@ -2,9 +2,9 @@
|
|||
// Help! Evil alien creatures have hidden eggs all over the Earth
|
||||
// and they're starting to hatch!
|
||||
//
|
||||
// Before you jump into battle, you'll need to know four things:
|
||||
// Before you jump into battle, you'll need to know three things:
|
||||
//
|
||||
// 1. You can attach functions to structs:
|
||||
// 1. You can attach functions to structs (and other "type definitions"):
|
||||
//
|
||||
// const Foo = struct{
|
||||
// pub fn hello() void {
|
||||
|
@ -12,31 +12,30 @@
|
|||
// }
|
||||
// };
|
||||
//
|
||||
// 2. A function that is a member of a struct is a "method" and is
|
||||
// called with the "dot syntax" like so:
|
||||
// 2. A function that is a member of a struct is "namespaced" within
|
||||
// that struct and is called by specifying the "namespace" and then
|
||||
// using the "dot syntax":
|
||||
//
|
||||
// Foo.hello();
|
||||
//
|
||||
// 3. The NEAT feature of methods is the special parameter named
|
||||
// "self" that takes an instance of that type of struct:
|
||||
// 3. The NEAT feature of these functions is that if their first argument
|
||||
// is an instance of the struct (or a pointer to one) then we can use
|
||||
// the instance as the namespace instead of the type:
|
||||
//
|
||||
// const Bar = struct{
|
||||
// number: u32,
|
||||
//
|
||||
// pub fn printMe(self: Bar) void {
|
||||
// std.debug.print("{}\n", .{self.number});
|
||||
// }
|
||||
// pub fn a(self: Bar) void {}
|
||||
// pub fn b(this: *Bar, other: u8) void {}
|
||||
// pub fn c(bar: *const Bar) void {}
|
||||
// };
|
||||
//
|
||||
// (Actually, you can name the first parameter anything, but
|
||||
// please follow convention and use "self".)
|
||||
// var bar = Bar{};
|
||||
// bar.a() // is equivalent to Bar.a(bar)
|
||||
// bar.b(3) // is equivalent to Bar.b(&bar, 3)
|
||||
// bar.c() // is equivalent to Bar.c(&bar)
|
||||
//
|
||||
// 4. Now when you call the method on an INSTANCE of that struct
|
||||
// with the "dot syntax", the instance will be automatically
|
||||
// passed as the "self" parameter:
|
||||
//
|
||||
// var my_bar = Bar{ .number = 2000 };
|
||||
// my_bar.printMe(); // prints "2000"
|
||||
// Notice that the name of the parameter doesn't matter. Some use
|
||||
// self, others use a lowercase version of the type name, but feel
|
||||
// free to use whatever is most appropriate.
|
||||
//
|
||||
// Okay, you're armed.
|
||||
//
|
||||
|
|
Loading…
Reference in a new issue