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https://codeberg.org/andyscott/ziglings.git
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Consistent instructions and examples
I started off with "hints" that required the poor student to piece together the information from incomplete bits. A complete example is like a picture that is worth 1000 words and far clearer.
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16 changed files with 185 additions and 89 deletions
14
01_hello.zig
14
01_hello.zig
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@ -2,11 +2,17 @@
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// Oh no! This program is supposed to print "Hello world!" but it needs
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// Oh no! This program is supposed to print "Hello world!" but it needs
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// your help!
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// your help!
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//
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//
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// Hint: Zig functions are private by default.
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// The main() function should be public.
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// Declare a public function with "pub fn ..."
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//
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//
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// Try to fix the program and run `ziglings` to see if it passes.
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// Zig functions are private by default but the main() function should
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// be public.
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//
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// A function is declared public with the "pub" statement like so:
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//
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// pub fn foo() void {
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// ...
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// }
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//
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// Try to fix the program and run `ziglings` to see if it works!
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//
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//
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const std = @import("std");
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const std = @import("std");
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15
02_std.zig
15
02_std.zig
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@ -2,13 +2,16 @@
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// Oops! This program is supposed to print a line like our Hello World
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// Oops! This program is supposed to print a line like our Hello World
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// example. But we forgot how to import the Zig Standard Library.
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// example. But we forgot how to import the Zig Standard Library.
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//
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//
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// Hint 1: The @import() built-in function returns a value representing
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// The @import() function is built into Zig. It returns a value which
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// imported code. We need to give that value a name to use it.
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// represents the imported code. It's a good idea to store the import as
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// Hint 2: We use the name "std" in the main function (see below).
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// a constant value with the same name as the import:
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// Hint 3: Imports need to be named by declaring them as "const" values.
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// Hint 4: Take a look at how the previous exercise did this!
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//
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//
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@import("std");
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// const foo = @import("foo");
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//
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// Please complete the import below:
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//
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??? = @import("std");
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pub fn main() void {
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pub fn main() void {
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std.debug.print("Standard Library.\n", .{});
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std.debug.print("Standard Library.\n", .{});
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@ -1,14 +1,32 @@
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//
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//
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// Oh dear! It seems we got a little carried away making const u8 values.
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// It seems we got a little carried away making everything "const u8"!
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// * const means constant (cannot be changed)
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// * u8 means unsigned (cannot be negative), 8-bit integer
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//
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//
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// Hint 1: Use 'var' for values that can change.
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// "const" values cannot change.
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// Hint 2: Use enough bits to hold the value you want:
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// "u" types are "unsigned" and cannot store negative values.
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// u8 255
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// "8" means the type is 8 bits in size.
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// u16 65,535
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//
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// u32 4,294,967,295
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// Example: foo cannot change (it is CONSTant)
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// Hint 3: Use 'i' (e.g. 'i8', 'i16') for signed integers.
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// bar can change (it is VARiable):
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//
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// const foo: u8 = 20;
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// var bar: u8 = 20;
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//
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// Example: foo cannot be negative and can hold 0 to 255
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// bar CAN be negative and can hold −128 to 127
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//
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// const foo: u8 = 20;
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// var bar: i8 = -20;
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//
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// Example: foo can hold 8 bits (0 to 255)
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// bar can hold 16 bits (0 to 65,535)
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//
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// You can do just about any combination of these that you can think of:
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//
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// u32 can hold 0 to 4,294,967,295
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// i64 can hold −9,223,372,036,854,775,808 to 9,223,372,036,854,775,807
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//
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// Please fix this program so that the types can hold the desired values
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// and the errors go away!
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//
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//
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const std = @import("std");
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const std = @import("std");
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//
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//
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// Let's learn some array basics. Arrays are declared with:
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// Let's learn some array basics. Arrays are declared with:
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//
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//
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// const foo [size]<type> = [size]<type>{ values };
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// var foo [3]u32 = [3]u32{ 42, 108, 5423 };
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//
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//
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// When Zig can infer the size of the array, you can use '_' for the
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// When Zig can infer the size of the array, you can use '_' for the
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// size. You can also let Zig infer the type of the value so the
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// size. You can also let Zig infer the type of the value so the
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// declaration is much less verbose.
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// declaration is much less verbose.
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//
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//
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// const foo = [_]<type>{ values };
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// var foo = [_]u32{ 42, 108, 5423 };
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//
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// Get values of an array using array[index] notation:
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//
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// const bar = foo[3]; // 5423
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//
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// Set values of an array using array[index] notation:
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//
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// foo[3] = 16;
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//
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// Get the length of an array using the len property:
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//
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// const length = foo.len;
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//
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//
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const std = @import("std");
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const std = @import("std");
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pub fn main() void {
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pub fn main() void {
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// (Problem 1)
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// This "const" is going to cause a problem later - can you see what it is?
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// How do we fix it?
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const some_primes = [_]u8{ 1, 3, 5, 7, 11, 13, 17, 19 };
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const some_primes = [_]u8{ 1, 3, 5, 7, 11, 13, 17, 19 };
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// Individual values can be set with '[]' notation. Let's fix
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// Individual values can be set with '[]' notation.
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// the first prime (it should be 2!):
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// Example: This line changes the first prime to 2 (which is correct):
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some_primes[0] = 2;
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some_primes[0] = 2;
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// Individual values can also be accessed with '[]' notation.
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// Individual values can also be accessed with '[]' notation.
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// Example: This line stores the first prime in "first":
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const first = some_primes[0];
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const first = some_primes[0];
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// Looks like we need to complete this expression (like 'first'):
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// (Problem 2)
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const fourth = ???;
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// Looks like we need to complete this expression. Use the example
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// above to set "fourth" to the fourth element of the some_primes array:
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const fourth = some_primes[???];
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// Use '.len' to get the length of the array:
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// (Problem 3)
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// Use the len property to get the length of the array:
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const length = some_primes.???;
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const length = some_primes.???;
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std.debug.print("First: {}, Fourth: {}, Length: {}\n",
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std.debug.print("First: {}, Fourth: {}, Length: {}\n",
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// Zig has some fun array operators.
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// Zig has some fun array operators.
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//
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//
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// You can use '++' to concatenate two arrays:
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// You can use '++' to concatenate two arrays:
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//
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// const a = [_]u8{ 1,2 };
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// const a = [_]u8{ 1,2 };
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// const b = [_]u8{ 3,4 };
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// const b = [_]u8{ 3,4 };
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// const c = a ++ b ++ [_]u8{ 5 }; // 1,2,3,4,5
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// const c = a ++ b ++ [_]u8{ 5 }; // equals 1 2 3 4 5
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//
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//
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// You can use '**' to repeat an array:
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// You can use '**' to repeat an array:
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// const d = [_]u8{ 1,2,3 } ** 2; // 1,2,3,1,2,3
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//
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// const d = [_]u8{ 1,2,3 } ** 2; // equals 1 2 3 1 2 3
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//
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//
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const std = @import("std");
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const std = @import("std");
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const le = [_]u8{ 1, 3 };
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const le = [_]u8{ 1, 3 };
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const et = [_]u8{ 3, 7 };
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const et = [_]u8{ 3, 7 };
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// I want this to contain digits: 1 3 3 7
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// (Problem 1)
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// Please set this array concatenating the two arrays above.
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// It should result in: 1 3 3 7
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const leet = ???;
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const leet = ???;
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// I want this to contain digits: 1 0 0 1 1 0 0 1 1 0 0 1
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// (Problem 2)
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// Please set this array to using repetition.
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// It should result in: 1 0 0 1 1 0 0 1 1 0 0 1
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const bit_pattern = [_]u8{ ??? } ** 3;
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const bit_pattern = [_]u8{ ??? } ** 3;
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// Okay, that's all of the problems. Let's see the results.
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//
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// We could print these arrays with leet[0], leet[1],...but let's
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// We could print these arrays with leet[0], leet[1],...but let's
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// have a little preview of Zig 'for' loops instead!
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// have a little preview of Zig "for" loops instead:
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std.debug.print("LEET: ", .{});
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std.debug.print("LEET: ", .{});
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for (leet) |*n| {
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for (leet) |*n| {
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//
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//
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// We've already seen Zig string literals: "Hello world.\n"
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// We've already seen Zig string literals: "Hello world.\n"
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//
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//
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// Like the C language, Zig stores strings as arrays of bytes
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// Zig stores strings as arrays of bytes.
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// encoded as UTF-8 characters terminated with a null value.
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//
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// For now, just focus on the fact that strings are arrays of
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// const foo = "Hello";
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// characters!
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//
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// Is the same as:
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//
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// const foo = [_]u8{ 'H', 'e', 'l', 'l', 'o' };
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//
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//
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const std = @import("std");
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const std = @import("std");
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pub fn main() void {
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pub fn main() void {
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const ziggy = "stardust";
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const ziggy = "stardust";
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// (Problem 1)
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// Use array square bracket syntax to get the letter 'd' from
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// Use array square bracket syntax to get the letter 'd' from
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// the string "stardust" above.
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// the string "stardust" above.
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const d: u8 = ziggy[???];
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const d: u8 = ziggy[???];
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// (Problem 2)
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// Use the array repeat '**' operator to make "ha ha ha".
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// Use the array repeat '**' operator to make "ha ha ha".
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const laugh = "ha " ???;
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const laugh = "ha " ???;
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// (Problem 3)
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// Use the array concatenation '++' operator to make "Major Tom".
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// Use the array concatenation '++' operator to make "Major Tom".
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// (You'll need to add a space as well!)
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// (You'll need to add a space as well!)
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const major = "Major";
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const major = "Major";
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const tom = "Tom";
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const tom = "Tom";
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const major_tom = major ??? tom;
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const major_tom = major ??? tom;
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// That's all the problems. Let's see our results:
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std.debug.print("d={u} {}{}\n",.{d, laugh, major_tom});
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std.debug.print("d={u} {}{}\n",.{d, laugh, major_tom});
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// Going deeper:
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//
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// Keen eyes will notice that we've put a 'u' inside the '{}'
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// Keen eyes will notice that we've put a 'u' inside the '{}'
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// placeholder in the format string above. This tells the
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// placeholder in the format string above. This tells the
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// print() function (which uses std.fmt.format() function) to
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// print() function to format the values as a UTF-8 character.
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// print out a UTF-8 character. Otherwise we'd see '100', which
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// If we didn't do this, we'd see '100', which is the decimal
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// is the decimal number corresponding with the 'd' character
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// number corresponding with the 'd' character in UTF-8.
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// in UTF-8.
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//
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// While we're on this subject, 'c' (ASCII encoded character)
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// While we're on this subject, 'c' (ASCII encoded character)
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// would work in place for 'u' because the first 128 characters
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// would work in place for 'u' because the first 128 characters
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// of UTF-8 are the same as ASCII!
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// of UTF-8 are the same as ASCII!
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//
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}
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}
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21
09_if.zig
21
09_if.zig
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//
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//
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// Now we get into the fun stuff, starting with the 'if' statement!
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// Now we get into the fun stuff, starting with the 'if' statement!
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//
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//
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// if (true) {
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// if (true) {
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// // stuff
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// ...
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// } else {
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// } else {
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// // other stuff
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// ...
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// }
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// }
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//
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//
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// Zig has the usual comparison operators such as:
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// Zig has the "usual" comparison operators such as:
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//
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//
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// a == b a equals b
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// a == b means "a equals b"
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// a < b a is less than b
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// a < b means "a is less than b"
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// a !=b a does not equal b
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// a !=b means "a does not equal b"
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//
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//
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// The important thing about Zig's 'if' is that it *only* accepts
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// The important thing about Zig's "if" is that it *only* accepts
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// boolean values. It won't coerce numbers or other types of data
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// boolean values. It won't coerce numbers or other types of data
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// to true and false.
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// to true and false.
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//
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//
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pub fn main() void {
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pub fn main() void {
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const foo = 1;
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const foo = 1;
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// Please fix this condition:
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if (foo) {
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if (foo) {
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// We want out program to print this message!
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// We want out program to print this message!
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std.debug.print("Foo is 1!\n", .{});
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std.debug.print("Foo is 1!\n", .{});
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//
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//
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// If statements are also valid expressions:
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// If statements are also valid expressions:
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//
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//
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// foo = if (a) 2 else 3;
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// var foo: u8 = if (a) 2 else 3;
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//
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//
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// Note: you'll need to declare a variable type when assigning a value
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// Note: You'll need to declare a variable type when assigning a value
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// from a statement like this because the compiler isn't smart enough
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// from a statement like this because the compiler isn't smart enough
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// to infer the type for you.
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// to infer the type for you.
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//
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//
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// This WON'T work:
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//
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// var foo = if (a) 2 else 3; // error!
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//
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const std = @import("std");
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const std = @import("std");
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pub fn main() void {
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pub fn main() void {
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var discount = true;
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var discount = true;
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// Please use an if...else expression to set "price".
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// If discount is true, the price should be $17, otherwise $20:
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// If discount is true, the price should be $17, otherwise $20:
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var price = if ???;
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var price = if ???;
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13
11_while.zig
13
11_while.zig
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@ -1,6 +1,6 @@
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//
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//
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// Zig 'while' statements create a loop that runs while the
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// Zig 'while' statements create a loop that runs while the
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// condition is true:
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// condition is true. This runs once (at most):
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//
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//
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// while (condition) {
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// while (condition) {
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// condition = false;
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// condition = false;
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// that we can get a boolean value from conditional operators
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// that we can get a boolean value from conditional operators
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// such as:
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// such as:
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//
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//
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// a == b a equals b
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// a == b means "a equals b"
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// a < b a is less than b
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// a < b means "a is less than b"
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// a > b a is greater than b
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// a > b means "a is greater than b"
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// a !=b a does not equal b
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// a !=b means "a does not equal b"
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//
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//
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const std = @import("std");
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const std = @import("std");
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pub fn main() void {
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pub fn main() void {
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var n: u32 = 2;
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var n: u32 = 2;
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// Please use a condition that is true UNTIL "n" reaches 1024:
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while ( ??? ){
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while ( ??? ){
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// Print the current number
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// Print the current number
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std.debug.print("{} ", .{n});
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std.debug.print("{} ", .{n});
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n *= 2;
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n *= 2;
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}
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}
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// Make this print n=1024
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// Once the above is correct, this will print "n=1024"
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std.debug.print("n={}\n", .{n});
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std.debug.print("n={}\n", .{n});
|
||||||
}
|
}
|
||||||
|
|
|
@ -23,11 +23,13 @@ const std = @import("std");
|
||||||
pub fn main() void {
|
pub fn main() void {
|
||||||
var n: u32 = 2;
|
var n: u32 = 2;
|
||||||
|
|
||||||
|
// Please set the continue expression so that we get the desired
|
||||||
|
// results in the print statement below.
|
||||||
while (n < 1000) : ??? {
|
while (n < 1000) : ??? {
|
||||||
// Print the current number
|
// Print the current number
|
||||||
std.debug.print("{} ", .{n});
|
std.debug.print("{} ", .{n});
|
||||||
}
|
}
|
||||||
|
|
||||||
// Make this print n=1024
|
// As in the last exercise, we want this to result in "n=1024"
|
||||||
std.debug.print("n={}\n", .{n});
|
std.debug.print("n={}\n", .{n});
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,12 +6,13 @@
|
||||||
// Example:
|
// Example:
|
||||||
//
|
//
|
||||||
// while (condition) : (continue expression){
|
// while (condition) : (continue expression){
|
||||||
|
//
|
||||||
// if(other condition) continue;
|
// if(other condition) continue;
|
||||||
// ...
|
//
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// The continue expression executes even when 'other condition'
|
// The "continue expression" executes every time the loop restarts
|
||||||
// is true and the loop is restarted by the 'continue' statement.
|
// whether the "continue" statement happens or not.
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
|
|
|
@ -1,20 +1,22 @@
|
||||||
//
|
//
|
||||||
// Continue expressions do NOT execute when a while loop stops
|
// You can force a loop to exit immediately with a "break" statement:
|
||||||
// because of a 'break' statement.
|
|
||||||
//
|
|
||||||
// Example:
|
|
||||||
//
|
//
|
||||||
// while (condition) : (continue expression){
|
// while (condition) : (continue expression){
|
||||||
|
//
|
||||||
// if(other condition) break;
|
// if(other condition) break;
|
||||||
// ...
|
//
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
|
// Continue expressions do NOT execute when a while loop stops
|
||||||
|
// because of a break!
|
||||||
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
pub fn main() void {
|
pub fn main() void {
|
||||||
var n: u32 = 1;
|
var n: u32 = 1;
|
||||||
|
|
||||||
// Oh dear! This while loop will go forever!?
|
// Oh dear! This while loop will go forever!?
|
||||||
|
// Please fix this so the print statement below gives the desired output.
|
||||||
while (true) : (n+=1) {
|
while (true) : (n+=1) {
|
||||||
if(???) ???;
|
if(???) ???;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,11 @@
|
||||||
//
|
//
|
||||||
// Behold the 'for' loop! It lets you execute code for each
|
// Behold the 'for' loop! It lets you execute code for each
|
||||||
// member of an array (and things called 'slices' which we'll
|
// member of an array:
|
||||||
// get to in a bit).
|
|
||||||
//
|
//
|
||||||
// for (items) |item| {
|
// for (items) |item| {
|
||||||
|
//
|
||||||
// // Do something with item
|
// // Do something with item
|
||||||
|
//
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
@ -22,3 +23,6 @@ pub fn main() void {
|
||||||
|
|
||||||
std.debug.print("The End.\n", .{});
|
std.debug.print("The End.\n", .{});
|
||||||
}
|
}
|
||||||
|
//
|
||||||
|
// Note that "for" loops also work on things called "slices"
|
||||||
|
// which we'll see later.
|
||||||
|
|
10
16_for2.zig
10
16_for2.zig
|
@ -3,9 +3,15 @@
|
||||||
// number starting with 0 that counts up with each iteration:
|
// number starting with 0 that counts up with each iteration:
|
||||||
//
|
//
|
||||||
// for (items) |item, index| {
|
// for (items) |item, index| {
|
||||||
|
//
|
||||||
// // Do something with item and index
|
// // Do something with item and index
|
||||||
|
//
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
|
// You can name "item" and "index" anything you want. "i" is a popular
|
||||||
|
// shortening of "index". The item name is often the singular form of
|
||||||
|
// the items you're looping through.
|
||||||
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
pub fn main() void {
|
pub fn main() void {
|
||||||
|
@ -15,9 +21,9 @@ pub fn main() void {
|
||||||
var value: u32 = 0;
|
var value: u32 = 0;
|
||||||
|
|
||||||
// Now we'll convert the binary bits to a number value by adding
|
// Now we'll convert the binary bits to a number value by adding
|
||||||
// the value of the place as a power of two for each bit. See if
|
// the value of the place as a power of two for each bit.
|
||||||
// you can figure out the missing piece:
|
|
||||||
//
|
//
|
||||||
|
// See if you can figure out the missing piece:
|
||||||
for (bits) |bit, ???| {
|
for (bits) |bit, ???| {
|
||||||
var place_value = std.math.pow(u32, 2, @intCast(u32, i));
|
var place_value = std.math.pow(u32, 2, @intCast(u32, i));
|
||||||
value += place_value * bit;
|
value += place_value * bit;
|
||||||
|
|
|
@ -1,5 +1,18 @@
|
||||||
//
|
//
|
||||||
// Functions! FUNctions! FUN!
|
// Functions! We've already seen a lot of one called "main()". Now let's try
|
||||||
|
// writing one of our own:
|
||||||
|
//
|
||||||
|
// fn foo(n: u8) u8 {
|
||||||
|
// return n+1;
|
||||||
|
// }
|
||||||
|
//
|
||||||
|
// The foo() function above takes a number "n" and returns a number that is
|
||||||
|
// larger by one.
|
||||||
|
//
|
||||||
|
// If your function doesn't take any parameters and doesn't return anything,
|
||||||
|
// it would be defined like main():
|
||||||
|
//
|
||||||
|
// fn foo() void { }
|
||||||
//
|
//
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
|
|
||||||
|
@ -11,12 +24,10 @@ pub fn main() void {
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// We're just missing a couple things here. One thing we're NOT missing is the
|
// Please define the deepThought() function below.
|
||||||
// keyword "pub", which is not needed here. Can you guess why?
|
|
||||||
//
|
//
|
||||||
// Functions need to specify the type of value they return. The main() function
|
// We're just missing a couple things. One thing we're NOT missing is the
|
||||||
// above has a special return type "void", which means it returns nothing. This
|
// keyword "pub", which is not needed here. Can you guess why?
|
||||||
// function returns something. What might that be?
|
|
||||||
//
|
//
|
||||||
??? deepThought() ??? {
|
??? deepThought() ??? {
|
||||||
return 42; // Number courtesy Douglas Adams
|
return 42; // Number courtesy Douglas Adams
|
||||||
|
|
|
@ -1,5 +1,11 @@
|
||||||
//
|
//
|
||||||
// Now let's use a function that takes a parameter.
|
// Now let's create a function that takes a parameter. Here's an
|
||||||
|
// example that takes two parameters. As you can see, parameters
|
||||||
|
// are declared just like an other types ("name": "type"):
|
||||||
|
//
|
||||||
|
// fn myFunction( number: u8, is_lucky: bool ) {
|
||||||
|
// ...
|
||||||
|
// }
|
||||||
//
|
//
|
||||||
const std = @import( "std" );
|
const std = @import( "std" );
|
||||||
|
|
||||||
|
@ -13,16 +19,13 @@ pub fn main() void {
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Oops! We seem to have forgotten something here. Function
|
// Please give this function the correct input parameter(s).
|
||||||
// parameters look like this:
|
// You'll need to figure out the parameter name and type that we're
|
||||||
//
|
// expecting. The output type has already been specified for you.
|
||||||
// fn myFunction( number: u8, is_lucky: bool ) {
|
|
||||||
// ...
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// As you can see, we declare the type of the parameter, just
|
|
||||||
// like we declare the types of variables, with a colon ":".
|
|
||||||
//
|
//
|
||||||
fn twoToThe(???) u32 {
|
fn twoToThe(???) u32 {
|
||||||
return std.math.pow(u32, 2, my_number);
|
return std.math.pow(u32, 2, my_number);
|
||||||
|
// std.math.pow(type, a, b) takes a numeric type and two numbers
|
||||||
|
// of that type and returns "a to the power of b" as that same
|
||||||
|
// numeric type.
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue