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add ex52 slices
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3 changed files with 63 additions and 1 deletions
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@ -268,7 +268,10 @@ const exercises = [_]Exercise{
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.main_file = "51_values.zig",
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.output = "1:false!. 2:true!. 3:true!. XP before:0, after:200.",
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},
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// 52 slices!
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.{
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.main_file = "52_slices.zig",
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.output = "Hand1: A 4 K 8 Hand2: 5 2 Q J",
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},
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};
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/// Check the zig version to make sure it can compile the examples properly.
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49
exercises/52_slices.zig
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49
exercises/52_slices.zig
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@ -0,0 +1,49 @@
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//
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// We've seen that passing arrays around can be awkward. Perhaps you
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// remember a particularly horrendous function definition from quiz3?
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// This function can only take arrays that are exactly 4 items long!
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//
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// fn printPowersOfTwo(numbers: [4]u16) void { ... }
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//
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// That's the trouble with arrays - their size is part of the data
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// type and must be hard-coded into every usage of that type. This
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// digits array is a [10]u8 forever and ever:
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//
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// var digits = [10]u8{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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//
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// Thankfully, Zig has slices, which let you dynamically point to a
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// start item and provide a length. Here are slices of our digit
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// array:
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//
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// const foo = digits[0..1]; // 0
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// const bar = digits[3..9]; // 3 4 5 6 7 8
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// const all = digits[0..]; // 0 1 2 3 4 5 6 7 8 9
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//
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// As you can see, a slice [x..y] defines a first item by index x and
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// a length y (where y-1 is the index of the last item). Leaving y off
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// gives you the rest of the items.
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//
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// Notice that the type of a slice on an array of u8 items is []u8.
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//
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const std = @import("std");
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pub fn main() void {
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var cards = [8]u8{ 'A', '4', 'K', '8', '5', '2', 'Q', 'J' };
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// Please put the first 4 cards in hand1 and the rest in hand2.
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const hand1: []u8 = cards[???];
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const hand2: []u8 = cards[???];
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std.debug.print("Hand1: ", .{});
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printHand(hand1);
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std.debug.print("Hand2: ", .{});
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printHand(hand2);
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}
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// Please lend this function a hand. A u8 slice hand, that is.
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fn printHand(hand: ???) void {
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for (hand) |h| {
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std.debug.print("{u} ", .{h});
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}
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}
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10
patches/patches/52_slices.patch
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10
patches/patches/52_slices.patch
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@ -0,0 +1,10 @@
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34,35c34,35
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< const hand1: []u8 = cards[???];
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< const hand2: []u8 = cards[???];
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---
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> const hand1: []u8 = cards[0..4];
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> const hand2: []u8 = cards[4..];
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45c45
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< fn printHand(hand: ???) void {
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---
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> fn printHand(hand: []u8) void {
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