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add ex076 sentinels
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4 changed files with 134 additions and 1 deletions
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@ -146,8 +146,8 @@ Core Language
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* [x] Builtins
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* [x] Inline loops
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* [x] Comptime
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* [x] Sentinel termination
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* [ ] Anonymous structs
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* [ ] Sentinel termination
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* [ ] Suspend / Resume
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* [ ] Async / Await
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* [ ] Nosuspend
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@ -379,6 +379,10 @@ const exercises = [_]Exercise{
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.output = "Archer's Point--2->Bridge--1->Dogwood Grove--3->Cottage--2->East Pond--1->Fox Pond",
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.hint = "Roll up those sleeves. You get to WRITE some code for this one.",
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},
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.{
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.main_file = "076_sentinels.zig",
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.output = "Array:123056. Many-pointer:123.",
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},
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};
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/// Check the zig version to make sure it can compile the examples properly.
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121
exercises/076_sentinels.zig
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121
exercises/076_sentinels.zig
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@ -0,0 +1,121 @@
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//
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// A sentinel value indicates the end of data. Let's imagine a
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// sequence of lowercase letters where uppercase 'S' is the
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// sentinel, indicating the end of the sequence:
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//
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// abcdefS
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//
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// If our sequence also allows for uppercase letters, 'S' would
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// make a terrible sentinel since it could no longer be a regular
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// value in the sequence:
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//
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// abcdQRST
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// ^-- Oops! The last letter in the sequence is R!
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//
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// A popular choice for indicating the end of a string is the
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// value 0. ASCII and Unicode call this the "Null Character".
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//
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// Zig supports sentinel-terminated arrays, slices, and pointers:
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//
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// const a: [4:0]u32 = [4:0]u32{1, 2, 3, 4};
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// const b: [:0]const u32 = &[4:0]u32{1, 2, 3, 4};
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// const c: [*:0]const u32 = &[4:0]u32{1, 2, 3, 4};
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//
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// Array 'a' stores 5 u32 values, the last of which is 0.
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// However the compiler takes care of this housekeeping detail
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// for you. You can treat 'a' as a normal array with just 4
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// items.
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//
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// Slice 'b' is only allowed to point to zero-terminated arrays
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// but otherwise works just like a normal slice.
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//
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// Pointer 'c' is exactly like the many-pointers we learned about
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// in exercise 054, but it is guaranteed to end in 0. Because of
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// this guarantee, we can safely find the end of this
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// many-pointer without knowing its length. (We CAN'T do that
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// with regular many-pointers!).
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//
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const print = @import("std").debug.print;
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pub fn main() void {
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// Here's a zero-terminated array of u32 values:
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var nums = [_:0]u32{ 1, 2, 3, 4, 5, 6 };
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// And here's a zero-terminated many-pointer:
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var ptr: [*:0]u32 = &nums;
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// For fun, let's replace the value at position 3 with the
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// sentinel value 0. This seems kind of naughty.
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nums[3] = 0;
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// So now we have a zero-terminated array and a many-pointer
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// that reference the same data: a sequence of numbers that
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// both ends in and CONTAINS the sentinal value.
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//
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// Attempting to loop through and print both of these should
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// demonstrate how they are similar and different.
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//
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// (It turns out that the array prints completely, including
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// the sentinel 0 in the middle. The many-pointer must stop
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// at the first sentinel value. The difference is simply that
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// arrays have a known length and many-pointers don't.)
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printSequence(nums);
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printSequence(ptr);
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print("\n", .{});
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}
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// Here's our generic sequence printing function. It's nearly
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// complete, but there are a couple missing bits. Please fix
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// them!
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fn printSequence(my_seq: anytype) void {
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const my_type = @typeInfo(@TypeOf(my_seq));
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// The TypeInfo contained in my_type is a union. We use a
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// switch to handle printing the Array or Pointer fields,
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// depending on which type of my_seq was passed in:
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switch (my_type) {
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.Array => {
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print("Array:", .{});
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// Loop through the items in my_seq.
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for (???) |s| {
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print("{}", .{s});
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}
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},
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.Pointer => {
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// Check this out - it's pretty cool:
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const my_sentinel = my_type.Pointer.sentinel;
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print("Many-pointer:", .{});
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// Loop through the items in my_seq until we hit the
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// sentinel value.
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var i: usize = 0;
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while (??? != my_sentinel) {
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print("{}", .{my_seq[i]});
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i += 1;
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}
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},
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else => unreachable,
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}
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print(". ", .{});
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}
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//
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// ------------------------------------------------------------
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// TOP SECRET TOP SECRET TOP SECRET TOP SECRET TOP SECRET
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// ------------------------------------------------------------
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//
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// Are you ready for the THE TRUTH about Zig string literals?
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//
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// You've earned it. Here it is:
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//
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// @TypeOf("foo") == *const [3:0]u8
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//
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// Zig's string literals are constant pointers to zero-terminated
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// (or "null-terminated") arrays of u8.
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//
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// Now you know. Welcome to the secret club!
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//
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// ------------------------------------------------------------
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// TOP SECRET TOP SECRET TOP SECRET TOP SECRET TOP SECRET
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// ------------------------------------------------------------
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8
patches/patches/076_sentinels.patch
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8
patches/patches/076_sentinels.patch
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@ -0,0 +1,8 @@
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82c82
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< for (???) |s| {
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---
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> for (my_seq) |s| {
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94c94
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< while (??? != my_sentinel) {
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---
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> while (my_seq[i] != my_sentinel) {
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