2.7 KiB
ziglings
Welcome to ziglings
. This project contains a series of incomplete exercises.
By completing the exercises, you learn how to read and write
Zig
code.
This project was directly inspired by the brilliant and fun rustlings project for the Rust language.
Intended Audience
This will probably be difficult if you've never programmed before. But no specific programming experience is required. And in particular, you are not expected to have any prior experience with "systems programming" or a "systems" level language such as C.
Each exercise is self-contained and self-explained. However, you're encouraged to also check out these Zig language resources for more detail:
Getting Started
Note: This currently uses a shell (Bash) script to automate the "game". A future update may remove this requirement. See TODO below.
Install the master release of the Zig compiler.
Verify the installation and version of zig
like so:
$ zig version
0.7.1+<some hexadecimal string>
Clone this repository with Git:
git clone https://github.com/ratfactor/ziglings
cd ziglings
Then run the ziglings
script and follow the instructions to begin!
./ziglings
Manual Usage
If you can't (or don't want to) use the script, you can manually verify each exercise with the Zig compiler:
zig run 01_hello.zig
TODO
Contributions are very welcome! I'm writing this to teach myself and to create the learning resource I wished for. There will be tons of room for improvement:
- Wording of explanations
- Idiomatic usage of Zig
- Additional exercises
- Re-write the
ziglings
script using the Zig build system (or just a Zig application)
Planned exercises:
- Hello world (main needs to be public)
- Importing standard library
- Assignment
- Arrays
- Strings
- If
- While
- For
- Functions
- Errors (error/try/catch/if-else-err)
- Defer (and errdefer)
- Switch
- Unreachable
- Enums
- Structs
- Unions
- Pointers
- Pointer sized integers
- Multi pointers
- Slices
- Integer rules
- Floats
- Labelled blocks
- Labelled loops
- Loops as expressions
- Optionals
- Comptime
- Inline loops
- Anonymous structs
- Sentinel termination
- Vectors
- Imports
The initial topics for these exercises were unabashedly cribbed from ziglearn.org. I've since moved things around in an order that I think best lets each topic build upon each other.